Destroy all Goblins.
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Destroy all Goblins.
Tap X target creatures.
Target player reveals his or her hand and discards all nonland cards.
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
For each land, destroy that land unless any player pays 1 life.
Exile two target artifacts.
Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.
Target player reveals his or her hand. Inquisition deals damage to that player equal to the number of white cards in his or her hand.
You and target opponent each flip a coin. Mana Clash deals 1 damage to each player whose coin comes up tails. Repeat this process until both players’ coins come up heads on the same flip.
Exile all white creatures. For each creature exiled this way, its controller draws a card.
Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number of cards he or she discarded this way.
, : Exile target creature you control.At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner’s control.
: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures …
, Exile a creature you control: Put a storage counter on City of Shadows.: Add to your mana pool, where X is the number of storage counters on City of Shadows.
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Cast Festival only during an opponent’s upkeep.Creatures can’t attack this turn.
Fire and Brimstone deals 4 damage to target player who declared an attacking creature this turn and 4 damage to you.
Destroy target creature or land. It can’t be regenerated.
Nonwhite creatures get -1/-1 until end of turn.
Inferno deals 6 damage to each creature and each player.